﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace AwesomeGame.Weapons.Pickups
{
    public enum TankModificationType
    {
        Speed_Up = 0,
        Speed_Down = 1,
        Rate_Of_Fire_Up = 2,
        Rate_Of_Fire_Down = 3,
        Range_Up = 4,
        Range_Down = 5
    }
}
